Aid (brings someone from negitive hp to 1hp)
Sweep (swipes victim off feet, doing damage and making them unable to fight for X
rounds)
Shield Block
Dodge
Windmill (allows them to hit everyone in room as long as they are wielding a staff)
Dirt Kick
Treat Wounds
Rescue
Bash
Double
Triple
Kick
Impale (chance of killing victim, must be wielding staff)
Retreat (allows player to flee a certain direction)
Cleave (enables player to cut victim in half causing instant death- must be used as first
blow)
Kick
Double
Dodge
Forage
Scan
Aid
Pick Lock
Steal
Haggle
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Turn Blade (barehand parry)
Sacrafice Throw (instead of wimping out player may opt to try to kill mob by sacraficing
all but 1hp)
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Retreat (allows player to flee a certain direction)
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Aid (brings someone from negitive hp to 1hp)
Forest Walk (like hide/sneak but in forest rooms only)
Chameleon (like hide)
Charasmatic Aura (like rescue all)
Dual Wield
Trip
Haggle
Dual Backstab (must be wielding 2 weapons)
Escape (allows player to flee a certain direction)
Shield Block
Trip
Dodge
Dual Wield
Corkscrew (must have dual wield)(will hit every mob in the room)
Berserk
Dirt Kick (blinds mob)
Hunt (gives food to warriors- must be in forest)
Treat Wounds (similar to a cure light- uses mana)
Compare (lets you know what weapon is better- uses mana)
Evaluate (lets you know what armor/shield is better- uses mana)
Retreat (allows player to flee in a certain direction)
Rescue all (allows player to rescue everyone in his group)
These skills are made for any class (NOT any race).� You can have someone teach these skills for money or automatically give them to your players.
Swimming- Takes mvs, if player runs out of mvs while in water he
drowns.
Riding- Allows players to ride certain animals instead of using own mvs.
Blacksmithing- Allows players to repair thier armor/weapons.